On Tuesday we had the opportunity to do sampling during class time. However, in this session, we learned something that was new to me and It’s sampling, we got introduced to the Zoom H4 and H6. After this introduction, we got presented an activity to do first to get more familiar with sampling and using the Zooms, and secondly as it is one of the LO’s we need to validate.
The activity was simple, for half an hour to an hour, we were asked to go around SAE and record any sound we thought had potential, and then with those sounds we had to create using the Kontakt in pro tools to modify our samples and create our own instrument with the samples previously recorded.I feel like we did a really good job at recording a large variety of samples using a tin water bottle and then compose with an instrument created with these samples.
I am still in the learning process of oscillators, filters and amplifier when making sounds or editing a patch. I began by loading a new instrument which is a wave file that I recorded using a zoom h6 recorder during class time rather than uploading a sample preset from the kontakt 5 library. Made changes to Instrument’s Midi Port to allow the midi keyboard to respond and chose Omni for the instrument to respond to any midi port.
I dragged the raw sample in a zone grid to begin building an instrument dragging it into the Mapping editor. In the Mapping editor I began to assign the selected sample to pitch velocity values and setting the root note. The root note is to ensure that I have the delivery that I desire. I moved the mouse all the way to the top of the grid overlapping the zones that span the whole key range. I also did set my instrument to run in the Time Machine mode to break the pitch and playback speed of my raw sample.
I then closed the Mapping editor and turned on my Wave Editor to select where to set the start and end point for the sample playback. Setting up a sample loop allows my raw samples in Kontakt to be sustained when holding a note rather than playing back the original duration of the sample. I moved on to shaping up the created sample sound with filters and effects and adding a modulator to make it more expressive and gain more control over how it behaves and affects the instrument. This enabled me to start some dynamic treatment and filtering , use of envelopes and LFO’s such as sine and triangle. I used LFOs to modulate things like filters, sweeping cutoff with a tempo synced sine LFO to create a rhythmic filter effect. All these add value as I played with their parameters making sure that I get a satisfactory sound. At the end of the day I discovered that there is so much more that I can explore as I play around with LfO’s.
The two parameters i found to do a lot of exciting or magic are rate and amount. Rate is the speed measuring how fast the waveform is. Amount is what the highest value of the modulation will be. to know about are rate and amount. Rate is the speed, how fast the waveform is.i gave it a 50% to add in a crunch to the sound by using low amounts and high rates.